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Aldon Zarinah

Name Aldon Zarinah

Position Cleric


General Information

Gender Male
Species Human
Age 35

Status Information

Occupation Temple Keeper
Organization Temple of Freyja (Guildless)
Class Cleric
Orcish Nakfa

Physical Appearance

Height 6' 4"
Weight 180 lbs
Hair Color None
Eye Color Very Dark Brown
Physical Description Brother Aldon is a tall and physically imposing man, standing at 6' 4" and weighing 180 pounds. His eyes are a dark brown and have been mistaken for black. He is completely bald, though this is by choice. His skin is devoid of scars, though his hands are rough and calloused from his constant work on the grounds of the temple.

Despite his rough exterior, Brother Aldon is a soft-spoken man who means harm to no one. His voice lacks any rough edge; everything he says sounds earnest and honest. He could not tell a lie if he tried.
Languages

Social Connection

Spouse
Children
Father Alcot Zarinah (deceased)
Mother Narya Zarinah (deceased)
Brother(s) Damaris Zarinah (brother, younger by three years, deceased)
Sister(s) Laylah (sister, younger by seven years, deceased); Anaya (sister; younger by eleven years)
Other Family
Friends/Contacts Sister Danice (Cleric mentor); Taral (Druid friend)

In-depth Information

Personal History Born on the first day of 105 Tralirs, Aldon Zarinah was the eldest son of Alcot and Narya Zarinah, a pair of farmers who lived on the outskirts of Alderworth. Their farm was diverse and prosperous, and employed a dozen or so people from within and without Alderworth. As Aldon grew older, he was taught all about farming life by his father, while his mother taught him everything she knew about maintaining the home, the land, and keeping the family safe. She had some magical ability, and passed it and the lessons on how to use it responsibly to her eldest son. She also taught him how to fight, and made sure he was well equipped to defend himself, his home, and those he loved.

In 120 Tralirs, a fire devastated the farm, destroying most of the crops and buildings. They could not rebuild. They gathered what they could and moved into Alderworth, though unfortunately, Aldon's parents and two of his siblings inhaled large amounts of smoke in the fire, and could not stop coughing up blood. Those living in Alderworth, even their closest friends and people who worked at the farm for decades, refused to let them stay as guests for fear that they harbored a deadly plague. Injured, hungry, and exposed to the elements, Alcot, Narya, Damaris, and Laylah Zarinah all died int he streets of Alderworth.

Caring for his toddler sister, Aldon found refuge in a Eulonith temple dedicated to the goddess Freyja. They gave the two children food, water, and beds, requesting only that they listen to the stories and teachings of the Eulonith belief system. Aldon respected their wishes, and he learned about the gods and realms and their importance in the world. The temple helped him make arrangements for his sister to be cared for, and he remained in contact with her multiple times per week as she grew up, but he stayed with the temple and apprenticed to one of the clerics, Sister Danice.

Aldon became proficient in the rites of the Eulonith, especially those pertaining to his own goddess, Freyja. As goddess of fertility and also covering such disparate things as love, death, and magic, Aldon appreciated the blessings she could offer and vowed to serve her and the community as best as possible. He refined his magic, kept in shape, and worked hard to keep the temple functional and beautiful. He opened the doors to anyone who needed help.

In 134 Tralirs, Brother Aldon was given control of the temple when Sister Danice retired. He keeps in touch with his mentor, as well as with his sister, who grew up in a happy home and became a baker.

Personality & Traits

General Overview Ever since he came to live at the temple, Aldon has been an open and welcoming man. He offers the blessings of Freyja to any would would seek it. He gives free food, shelter, and healing to any, regardless of their alignment. He will, nonetheless, protect his friends and his charges from anyone who would attack them. His resolve in the face of aggression is absolute. He is known among the guards and the criminal underworld of Alderworth as someone who would one day knock a man out for stealing a purse and the next day offering that same man a meal and a roof.

Many have come to respect Brother Aldon, and he has developed a network of friends in each guild. He has no known enemies, usually because those who would seek to attack him directly are dissuaded by their fellows who know his reputation.
Strengths & Weaknesses
Ambitions
Hobbies & Interests

Skills

Known Skills Religion
Persuasion
Arcana
Athletics

Spells

Known Spells Spare the Dying: You touch a living creature that has 0 hit points. The creature becomes stable. No effect on undead or constructs.

Sanctuary: You ward a creature withing 30 feet of you against attack. Any creature who targets the warded creature with an attack or a harmful spell is unable to do so. The spell ends prematurely if the warded creature makes an attack of its own.

Prayer of Healing: Up to six creatures of your choice that you can see within 30 feet of you regain some health. No effect on undead or constructs.

Zone of Truth: You create a magical zone that guards against deception in a 15-foot radius sphere centered on a point of your choice within 60 feet of you. A creature that enters that area is unable to deliberately tell a lie, though they can be evasive and avoid answering a question they would normally lie about.

Inflict Wounds: Make a melee attack against a creature you can reach. Causes significant necrotic damage.

Equipment

Equipment -Mace
-Light crossbow
-Leather armor
-Robes
-Cat-shaped pendant used to focus spells
-Pack containing blanket, candles, incense, tinderbox, alms box, rations, waterskin, and some basic mending tools